﻿capital = 292

oob = "TRK_1936"
if = {
	limit = { has_dlc = "Man the Guns" }
		set_naval_oob = "YS_Turkmen_Naval_MtG"
	else = {
		set_naval_oob = "YS_Turkmen_Naval_Legacy"
	}
}

# Starting tech
set_technology = {
	infantry_weapons = 1
	gw_artillery = 1
	# Special tech to unlock fast artillery
	horse_artillery = 1
}
if = {
	limit = { has_dlc = "By Blood Alone" }
		set_technology = {
			iw_small_airframe = 1
			aa_lmg = 1
		}
	else = {
		set_technology = {
			early_fighter = 1
		}
	}
}
if = {
	limit = {
		has_dlc = "Battle for the Bosporus"
	}
	set_technology = { camelry = 1 }
}
if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	set_technology = {
		early_destroyer = 1
		early_light_cruiser = 1
		early_heavy_cruiser = 1
		transport = 1
	}
}
if = {
	limit = { has_dlc = "Man the Guns" }
	set_technology = {
		early_ship_hull_light = 1
		early_ship_hull_cruiser = 1
		basic_battery = 1
		basic_torpedo = 1
		coastal_defense_ships = 1
		mtg_transport = 1
	}
}
add_ideas = {
	TRK_masters_of_the_desert
	TRK_nomad_tradition
	TRK_decentralized_army
	support_faith
}

recruit_character = TRK_princely_council

set_war_support = 0.2
set_stability = 0.5
set_convoys = 20
set_politics = {
	ruling_party = neutrality
	last_election = "1936.1.1"
	election_frequency = 48
	elections_allowed = no
}
set_popularities = {
	neutrality = 80
	monarchism = 20
}

country_lock_all_division_template = yes #removed by the first NF or civil war

if = {
	limit = { has_dlc = "Man the Guns" }
	create_equipment_variant = {
		name = "Afar Class"				
		type = ship_hull_cruiser_coastal_defense_ship
		#name_group = TRK_CA_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			mid_1_custom_slot = empty
			mid_2_custom_slot = empty
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "Al-Jawf Class"
		type = ship_hull_light_1
		#name_group = TRK_DD_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_torpedo_1
			rear_1_custom_slot = empty
		}
	}
}
